Game 020 β€” Timed Random Target

Theme: Clean Minimal
🧠 New concept: Random positions + lifetime + scoring

Play

Time: 10s | Hit: 0 | Miss: 0

Learning Notes

🧩 What’s different from last game?

This combines systems: random placement, timed despawn, clicking, and round scoring.

πŸ”€ Optional challenge variants

Open the code and try the variant ideas listed in comments near the bottom.

Tip: Use your browser devtools console to inspect state while you play.