Under heavy load, motion can stutter. This game uses a fixed time step and smoothing so gameplay feels consistent even if frames slow down.
Stress: OFF
Approx FPS
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Simulation steps
0
Player
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Goal
Reach the star
★
Use WASD or arrow keys. Stress mode burns CPU to simulate slow devices.
What’s different from last game?
After optimizing updates and collisions, you now keep movement consistent even when FPS drops.
Optional challenge variants
Tips
Open DevTools → Console to see helpful logs. Try changing constants at the top of the script.